Appropriate Quantity of Feedback


– Players should not become too dependent on guidance from feedback, using it as

a “crutch”. Difficulties arise when feedback not available, ie. during competition.

– Constant augmented feedback may distract players from processing their own

sensory feedback

Coaches must use methods to reduce feedback as players progress:

– Let players subjectively estimate/guess their error before providing feedback

– Provide FADED FEEDBACK which decreases as performance improves

– BANDWIDTH FEEDBACK allows reduction in feedback too. Coach identifies

acceptable error tolerance within a “bandwidth” and provides feedback only if

error falls outside of it. This is a useful method as it is based on a person’s actual

progress, not on a set timeline

– LEARNER REGULATED FEEDBACK is provided only when player requests it

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